Crosstales.Common.EditorTask.BaseCompileDefines Class Reference

Base for adding and removing the given symbols to PlayerSettings compiler define symbols. More...

Inheritance diagram for Crosstales.Common.EditorTask.BaseCompileDefines:
Crosstales.Common.Util.CTOWCompileDefines Crosstales.Common.Util.CTPCompileDefines Crosstales.RTVoice.EditorTask.CompileDefines Crosstales.UI.CompileDefines

Static Public Member Functions

static void AddSymbolsToAllTargets (params string[] symbols)
 Adds the given symbols to the compiler defines. More...
 
static void RemoveSymbolsFromAllTargets (params string[] symbols)
 Removes the given symbols from the compiler defines. More...
 

Static Protected Member Functions

static void addSymbolsToAllTargets (params string[] symbols)
 
static void removeSymbolsFromAllTargets (params string[] symbols)
 

Detailed Description

Base for adding and removing the given symbols to PlayerSettings compiler define symbols.

Member Function Documentation

◆ AddSymbolsToAllTargets()

static void Crosstales.Common.EditorTask.BaseCompileDefines.AddSymbolsToAllTargets ( params string[]  symbols)
static

Adds the given symbols to the compiler defines.

Parameters
symbolsSymbols to add to the compiler defines

◆ RemoveSymbolsFromAllTargets()

static void Crosstales.Common.EditorTask.BaseCompileDefines.RemoveSymbolsFromAllTargets ( params string[]  symbols)
static

Removes the given symbols from the compiler defines.

Parameters
symbolsSymbols to remove from the compiler defines

The documentation for this class was generated from the following file:
  • C:/Users/slaub/Unity/assets/RTVoice/RTVoicePro/Assets/Plugins/crosstales/Common/Scripts/Editor/Task/BaseCompileDefines.cs