Crosstales.UI.Audio.AudioSourceController Class Reference
Controller for AudioSources. More...
Inheritance diagram for Crosstales.UI.Audio.AudioSourceController:
Public Member Functions | |
void | FindAllAudioSources () |
Finds all audio sources in the scene. More... | |
void | ResetAllAudioSources () |
Resets all audio sources. More... | |
void | MuteEnabled (bool isEnabled) |
void | LoopEnabled (bool isEnabled) |
void | VolumeChanged (float value) |
void | PitchChanged (float value) |
void | StereoPanChanged (float value) |
Public Attributes | |
bool | FindAllAudioSourcesOnStart = true |
Searches for all AudioSource in the whole scene (default: true). More... | |
AudioSource[] | AudioSources |
Active controlled AudioSources. More... | |
bool | ResetAudioSourcesOnStart = true |
Resets all active AudioSources (default: true). More... | |
bool | Mute |
Mute on/off (default: false). More... | |
bool | Loop |
Loop on/off (default: false). More... | |
float | Volume = 1f |
Volume of the audio (default: 1) More... | |
float | Pitch = 1f |
Pitch of the audio (default: 1). More... | |
float | StereoPan |
Stereo pan of the audio (default: 0). More... | |
Text | VolumeText |
Text | PitchText |
Text | StereoPanText |
Detailed Description
Controller for AudioSources.
Member Function Documentation
◆ FindAllAudioSources()
void Crosstales.UI.Audio.AudioSourceController.FindAllAudioSources | ( | ) |
Finds all audio sources in the scene.
◆ ResetAllAudioSources()
void Crosstales.UI.Audio.AudioSourceController.ResetAllAudioSources | ( | ) |
Resets all audio sources.
Member Data Documentation
◆ AudioSources
AudioSource [] Crosstales.UI.Audio.AudioSourceController.AudioSources |
Active controlled AudioSources.
◆ FindAllAudioSourcesOnStart
bool Crosstales.UI.Audio.AudioSourceController.FindAllAudioSourcesOnStart = true |
Searches for all AudioSource in the whole scene (default: true).
◆ Loop
bool Crosstales.UI.Audio.AudioSourceController.Loop |
Loop on/off (default: false).
◆ Mute
bool Crosstales.UI.Audio.AudioSourceController.Mute |
Mute on/off (default: false).
◆ Pitch
float Crosstales.UI.Audio.AudioSourceController.Pitch = 1f |
Pitch of the audio (default: 1).
◆ ResetAudioSourcesOnStart
bool Crosstales.UI.Audio.AudioSourceController.ResetAudioSourcesOnStart = true |
Resets all active AudioSources (default: true).
◆ StereoPan
float Crosstales.UI.Audio.AudioSourceController.StereoPan |
Stereo pan of the audio (default: 0).
◆ Volume
float Crosstales.UI.Audio.AudioSourceController.Volume = 1f |
Volume of the audio (default: 1)
The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/DJPro/DJPro/Assets/Plugins/crosstales/Common/Extras/UI/Scripts/Audio/AudioSourceController.cs