Crosstales.NLayer.Decoder.BitReservoir Class Reference
Public Member Functions | |
bool | AddBits (IMpegFrame frame, int overlap) |
int | GetBits (int count) |
int | Get1Bit () |
int | TryPeekBits (int count, out int readCount) |
void | SkipBits (int count) |
void | RewindBits (int count) |
void | FlushBits () |
void | Reset () |
Properties | |
int | BitsAvailable [get] |
long | BitsRead [get] |
The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/DJPro/DJPro/Assets/Plugins/crosstales/Common/Libraries/NLayer/Decoder/BitReservoir.cs