Fade between audio records from two SimplePlayer.
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void | FadeA () |
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void | FadeB () |
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Fade between audio records from two SimplePlayer.
◆ isFading
bool Crosstales.DJ.Tool.RecordFader.isFading => fadeA || fadeB |
Returns true if a fade is active.
◆ AutoFade
bool Crosstales.DJ.Tool.RecordFader.AutoFade |
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getset |
Automatically fade to next track.
◆ Elapsed
float Crosstales.DJ.Tool.RecordFader.Elapsed |
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get |
Returns the elapsed time in seconds of a fade.
◆ FadeTime
float Crosstales.DJ.Tool.RecordFader.FadeTime |
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getset |
Fade time in seconds between the two records (1 = disabled, range 1-90).
◆ PlayerA
Player A (e.g. left) to fade.
◆ PlayerB
◆ Progress
float Crosstales.DJ.Tool.RecordFader.Progress |
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get |
Returns the progress in percent of a fade.
The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/DJPro/DJPro/Assets/Plugins/crosstales/DJ/Extras/RecordFader/Scripts/RecordFader.cs