Collected editor constants of very general utility for the asset.
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const string | KEY_UPDATE_CHECK = Constants.KEY_PREFIX + "UPDATE_CHECK" |
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const string | KEY_COMPILE_DEFINES = Constants.KEY_PREFIX + "COMPILE_DEFINES" |
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const string | KEY_PREFAB_AUTOLOAD = Constants.KEY_PREFIX + "PREFAB_AUTOLOAD" |
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const string | KEY_HIERARCHY_ICON = Constants.KEY_PREFIX + "HIERARCHY_ICON" |
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const string | KEY_MODIFY_MANIFEST = Constants.KEY_PREFIX + "MODIFY_MANIFEST" |
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const string | KEY_UPDATE_DATE = Constants.KEY_PREFIX + "UPDATE_DATE" |
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const string | DEFAULT_ASSET_PATH = "/Plugins/crosstales/DJ/" |
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const bool | DEFAULT_UPDATE_CHECK = false |
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const bool | DEFAULT_COMPILE_DEFINES = true |
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const bool | DEFAULT_PREFAB_AUTOLOAD = false |
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const bool | DEFAULT_HIERARCHY_ICON = false |
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const bool | DEFAULT_MODIFY_MANIFEST = true |
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static string | PREFAB_SUBPATH = "Resources/Prefabs/" |
| Sub-path to the prefabs. More...
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static string | ASSET_URL => Constants.ASSET_PRO_URL |
| Returns the URL of the asset in UAS. More...
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static string | ASSET_ID => "41993" |
| Returns the ID of the asset in UAS. More...
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static System.Guid | ASSET_UID => new System.Guid("3881a397-ba79-4150-960b-556916a3a81b") |
| Returns the UID of the asset. More...
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Collected editor constants of very general utility for the asset.
◆ ASSET_ID
string Crosstales.DJ.EditorUtil.EditorConstants.ASSET_ID => "41993" |
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Returns the ID of the asset in UAS.
- Returns
- The ID of the asset in UAS.
◆ ASSET_UID
System.Guid Crosstales.DJ.EditorUtil.EditorConstants.ASSET_UID => new System.Guid("3881a397-ba79-4150-960b-556916a3a81b") |
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Returns the UID of the asset.
- Returns
- The UID of the asset.
◆ ASSET_URL
string Crosstales.DJ.EditorUtil.EditorConstants.ASSET_URL => Constants.ASSET_PRO_URL |
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Returns the URL of the asset in UAS.
- Returns
- The URL of the asset in UAS.
◆ PREFAB_SUBPATH
string Crosstales.DJ.EditorUtil.EditorConstants.PREFAB_SUBPATH = "Resources/Prefabs/" |
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The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/DJPro/DJPro/Assets/Plugins/crosstales/DJ/Scripts/Editor/Util/EditorConstants.cs