Crosstales.DJ.EditorUtil.EditorConstants Class Reference

Collected editor constants of very general utility for the asset. More...

Static Public Attributes

const string KEY_UPDATE_CHECK = Constants.KEY_PREFIX + "UPDATE_CHECK"
 
const string KEY_COMPILE_DEFINES = Constants.KEY_PREFIX + "COMPILE_DEFINES"
 
const string KEY_PREFAB_AUTOLOAD = Constants.KEY_PREFIX + "PREFAB_AUTOLOAD"
 
const string KEY_HIERARCHY_ICON = Constants.KEY_PREFIX + "HIERARCHY_ICON"
 
const string KEY_MODIFY_MANIFEST = Constants.KEY_PREFIX + "MODIFY_MANIFEST"
 
const string KEY_UPDATE_DATE = Constants.KEY_PREFIX + "UPDATE_DATE"
 
const string DEFAULT_ASSET_PATH = "/Plugins/crosstales/DJ/"
 
const bool DEFAULT_UPDATE_CHECK = false
 
const bool DEFAULT_COMPILE_DEFINES = true
 
const bool DEFAULT_PREFAB_AUTOLOAD = false
 
const bool DEFAULT_HIERARCHY_ICON = false
 
const bool DEFAULT_MODIFY_MANIFEST = true
 
static string PREFAB_SUBPATH = "Resources/Prefabs/"
 Sub-path to the prefabs. More...
 
static string ASSET_URL => Constants.ASSET_PRO_URL
 Returns the URL of the asset in UAS. More...
 
static string ASSET_ID => "41993"
 Returns the ID of the asset in UAS. More...
 
static System.Guid ASSET_UID => new System.Guid("3881a397-ba79-4150-960b-556916a3a81b")
 Returns the UID of the asset. More...
 

Detailed Description

Collected editor constants of very general utility for the asset.

Member Data Documentation

◆ ASSET_ID

string Crosstales.DJ.EditorUtil.EditorConstants.ASSET_ID => "41993"
static

Returns the ID of the asset in UAS.

Returns
The ID of the asset in UAS.

◆ ASSET_UID

System.Guid Crosstales.DJ.EditorUtil.EditorConstants.ASSET_UID => new System.Guid("3881a397-ba79-4150-960b-556916a3a81b")
static

Returns the UID of the asset.

Returns
The UID of the asset.

◆ ASSET_URL

string Crosstales.DJ.EditorUtil.EditorConstants.ASSET_URL => Constants.ASSET_PRO_URL
static

Returns the URL of the asset in UAS.

Returns
The URL of the asset in UAS.

◆ PREFAB_SUBPATH

string Crosstales.DJ.EditorUtil.EditorConstants.PREFAB_SUBPATH = "Resources/Prefabs/"
static

Sub-path to the prefabs.


The documentation for this class was generated from the following file:
  • C:/Users/slaub/Unity/assets/DJPro/DJPro/Assets/Plugins/crosstales/DJ/Scripts/Editor/Util/EditorConstants.cs