GUI for a record.
More...
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void | Play () |
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void | Stop () |
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void | ShowFile () |
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Color32 | PlayColor = new Color32(0, 255, 0, 64) |
| The color for the Play-mode. More...
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bool | isContinuousPlay = true |
| Continuous play. More...
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Text | TitleText |
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Text | SubText |
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GameObject | PlayButton |
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GameObject | StopButton |
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Image | MainImage |
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Color32 | StopColor |
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◆ isContinuousPlay
bool Crosstales.DJ.Demo.GUIRecordStatic.isContinuousPlay = true |
◆ PlayColor
Color32 Crosstales.DJ.Demo.GUIRecordStatic.PlayColor = new Color32(0, 255, 0, 64) |
The color for the Play-mode.
◆ Index
int Crosstales.DJ.Demo.GUIRecordStatic.Index |
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getset |
'Record' index of the player.
◆ Player
◆ Record
The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/DJPro/DJPro/Assets/Plugins/crosstales/DJ/Demos/Scripts/GUIRecordStatic.cs