Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 NCrosstales
 NCommon
 NEditorTask
 CBaseCompileDefinesBase for adding and removing the given symbols to PlayerSettings compiler define symbols
 CBaseInstallerBase-class for all installers
 CBaseSetupResourcesBase-class for moving all resources to 'Editor Default Resources'
 CNYCheckChecks if a 'Happy new year'-message must be displayed
 CSetupResourcesMoves all resources to 'Editor Default Resources'
 NEditorUtil
 CBaseEditorHelperBase for various Editor helper functions
 NModel
 NUtil
 CBaseConstantsBase for collected constants of very general utility for the asset
 CBaseHelperBase for various helper functions
 CCTPlayerPrefsWrapper for the PlayerPrefs
 CCTWebClientSpecialized WebClient
 CFileHelperVarious helper functions for the file system
 CNetworkHelperBase for various helper functions for networking
 CXmlHelperHelper-class for XML
 NTPS
 NEditorIntegration
 CConfigBaseBase class for editor windows
 CConfigWindowEditor window extension
 NEditorTask
 CCompileDefinesAdds the given define symbols to PlayerSettings define symbols
 NExample
 CEventTesterSimple test script for all callbacks
 CTPSMenuExample editor integration of Turbo Switch for your own scripts
 NTask
 CDisableUnityCacheServerDisables the Unity cache server
 CLaunchShow the configuration window on the first launch
 CSetupResourcesCopies all resources to 'Editor Default Resources'
 CSetupUnitySetup Unity after a switch
 CUpdateCheckChecks for updates of the asset
 NUtil
 CConfigConfiguration for the asset
 CConstantsCollected constants of very general utility for the asset
 CCTLoggerLogger for the asset
 CHelperVarious helper functions
 CSwitcherPlatform switcher
 CExtensionMethodsVarious extension methods