Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
▼NCrosstales | |
▼NCommon | |
▼NEditorTask | |
CBaseCompileDefines | Base for adding and removing the given symbols to PlayerSettings compiler define symbols |
CBaseInstaller | Base-class for all installers |
CBaseSetupResources | Base-class for moving all resources to 'Editor Default Resources' |
CNYCheck | Checks if a 'Happy new year'-message must be displayed |
CSetupResources | Moves all resources to 'Editor Default Resources' |
▼NEditorUtil | |
CBaseEditorHelper | Base for various Editor helper functions |
▼NModel | |
▼NUtil | |
CBaseConstants | Base for collected constants of very general utility for the asset |
CBaseHelper | Base for various helper functions |
CCTPlayerPrefs | Wrapper for the PlayerPrefs |
CCTWebClient | Specialized WebClient |
CFileHelper | Various helper functions for the file system |
CNetworkHelper | Base for various helper functions for networking |
CXmlHelper | Helper-class for XML |
▼NTPS | |
▼NEditorIntegration | |
CConfigBase | Base class for editor windows |
CConfigWindow | Editor window extension |
▼NEditorTask | |
CCompileDefines | Adds the given define symbols to PlayerSettings define symbols |
▼NExample | |
CEventTester | Simple test script for all callbacks |
CTPSMenu | Example editor integration of Turbo Switch for your own scripts |
▼NTask | |
CDisableUnityCacheServer | Disables the Unity cache server |
CLaunch | Show the configuration window on the first launch |
CSetupResources | Copies all resources to 'Editor Default Resources' |
CSetupUnity | Setup Unity after a switch |
CUpdateCheck | Checks for updates of the asset |
▼NUtil | |
CConfig | Configuration for the asset |
CConstants | Collected constants of very general utility for the asset |
CCTLogger | Logger for the asset |
CHelper | Various helper functions |
CSwitcher | Platform switcher |
CExtensionMethods | Various extension methods |