Crosstales.RTVoice.Util.Config Class Reference

Configuration for the asset. More...

Static Public Member Functions

static void Reset ()
 Resets all changeable variables to their default value. More...
 
static void Load ()
 Loads all changeable variables. More...
 
static void Save ()
 Saves all changeable variables. More...
 

Static Public Attributes

static string ASSET_PATH = "/Plugins/crosstales/RTVoice/"
 Path to the asset inside the Unity project. More...
 
static bool DEBUG = Constants.DEFAULT_DEBUG || Constants.DEV_DEBUG
 Enable or disable debug logging for the asset. More...
 
static bool AUDIOFILE_AUTOMATIC_DELETE = Constants.DEFAULT_AUDIOFILE_AUTOMATIC_DELETE
 Automatically delete the generated audio files. More...
 
static bool ENFORCE_STANDALONE_TTS = Constants.DEFAULT_ENFORCE_STANDALONE_TTS
 Enforce standalone TTS (for development). More...
 
static string TTS_MACOS = Constants.DEFAULT_TTS_MACOS
 Location of the TTS-system under MacOS. More...
 
static bool isLoaded
 Is the configuration loaded? More...
 

Properties

static string AUDIOFILE_PATH [get, set]
 Path to the generated audio files. More...
 

Detailed Description

Configuration for the asset.

Member Function Documentation

◆ Load()

static void Crosstales.RTVoice.Util.Config.Load ( )
static

Loads all changeable variables.

◆ Reset()

static void Crosstales.RTVoice.Util.Config.Reset ( )
static

Resets all changeable variables to their default value.

◆ Save()

static void Crosstales.RTVoice.Util.Config.Save ( )
static

Saves all changeable variables.

Member Data Documentation

◆ ASSET_PATH

string Crosstales.RTVoice.Util.Config.ASSET_PATH = "/Plugins/crosstales/RTVoice/"
static

Path to the asset inside the Unity project.

◆ AUDIOFILE_AUTOMATIC_DELETE

bool Crosstales.RTVoice.Util.Config.AUDIOFILE_AUTOMATIC_DELETE = Constants.DEFAULT_AUDIOFILE_AUTOMATIC_DELETE
static

Automatically delete the generated audio files.

◆ DEBUG

bool Crosstales.RTVoice.Util.Config.DEBUG = Constants.DEFAULT_DEBUG || Constants.DEV_DEBUG
static

Enable or disable debug logging for the asset.

◆ ENFORCE_STANDALONE_TTS

bool Crosstales.RTVoice.Util.Config.ENFORCE_STANDALONE_TTS = Constants.DEFAULT_ENFORCE_STANDALONE_TTS
static

Enforce standalone TTS (for development).

◆ isLoaded

bool Crosstales.RTVoice.Util.Config.isLoaded
static

Is the configuration loaded?

◆ TTS_MACOS

string Crosstales.RTVoice.Util.Config.TTS_MACOS = Constants.DEFAULT_TTS_MACOS
static

Location of the TTS-system under MacOS.

Property Documentation

◆ AUDIOFILE_PATH

string Crosstales.RTVoice.Util.Config.AUDIOFILE_PATH
staticgetset

Path to the generated audio files.


The documentation for this class was generated from the following file:
  • C:/Users/slaub/Unity/assets/RTVoice/RTVoicePro/Assets/Plugins/crosstales/RTVoice/Scripts/Util/Config.cs