Crosstales.RTVoice.EditorUtil.EditorConfig Class Reference
Editor configuration for the asset. More...
Static Public Member Functions | |
static void | Reset () |
Resets all changeable variables to their default value. More... | |
static void | Load () |
Loads all changeable variables. More... | |
static void | Save () |
Saves all changeable variables. More... | |
Static Public Attributes | |
static bool | UPDATE_CHECK = Crosstales.RTVoice.EditorUtil.EditorConstants.DEFAULT_UPDATE_CHECK |
Enable or disable update-checks for the asset. More... | |
static bool | COMPILE_DEFINES = Crosstales.RTVoice.EditorUtil.EditorConstants.DEFAULT_COMPILE_DEFINES |
Enable or disable adding compile define "CT_RTV" for the asset. More... | |
static bool | HIERARCHY_ICON = Crosstales.RTVoice.EditorUtil.EditorConstants.DEFAULT_HIERARCHY_ICON |
Enable or disable the icon in the hierarchy. More... | |
static bool | isLoaded |
Is the configuration loaded? More... | |
static string | PREFAB_PATH => ASSET_PATH + Crosstales.RTVoice.EditorUtil.EditorConstants.PREFAB_SUBPATH |
Returns the path of the prefabs. More... | |
Properties | |
static string | ASSET_PATH [get] |
Returns the path to the asset inside the Unity project. More... | |
Detailed Description
Editor configuration for the asset.
Member Function Documentation
◆ Load()
|
static |
Loads all changeable variables.
◆ Reset()
|
static |
Resets all changeable variables to their default value.
◆ Save()
|
static |
Saves all changeable variables.
Member Data Documentation
◆ COMPILE_DEFINES
|
static |
Enable or disable adding compile define "CT_RTV" for the asset.
◆ HIERARCHY_ICON
|
static |
Enable or disable the icon in the hierarchy.
◆ isLoaded
|
static |
Is the configuration loaded?
◆ PREFAB_PATH
|
static |
Returns the path of the prefabs.
- Returns
- The path of the prefabs.
◆ UPDATE_CHECK
|
static |
Enable or disable update-checks for the asset.
Property Documentation
◆ ASSET_PATH
|
staticget |
Returns the path to the asset inside the Unity project.
- Returns
- The path to the asset inside the Unity project.
The documentation for this class was generated from the following file:
- C:/Users/slaub/Unity/assets/RTVoice/RTVoicePro/Assets/Plugins/crosstales/RTVoice/Scripts/Editor/Util/EditorConfig.cs