# Online Check PRO - Release notes ## 2024.1.1 - 15.03.2024 * Support for Unity Cloud Build improved * Updated to Common 2024.1.1 ## 2024.1.0 - 09.02.2024 * Updated to Common 2024.1.0 ## 2023.2.3 - 20.11.2023 * Support for Unity Cloud Build * Updated to Common 2023.3.1 ## 2023.2.2 - 20.07.2023 * PingCheck: OnPingCompleted has now a "didTimeOut"-parameter * Updated to Common 2023.2.3 ## 2023.2.1 - 29.06.2023 * OnlineCheck: now uses unscaledDeltaTime * PingCheck: now uses unscaledDeltaTime and caches the hostname * Threading improved * Updated to Common 2023.2.2 ## 2023.2.0 - 18.06.2023 * Complete code cleanup * Enums improved * Updated to Common 2023.2.1 ## 2023.1.0 - 26.01.2023 * Support for Unity 2023 * Updated to Common 2023.1.0 ## 2022.2.2 - 02.12.2022 * Project cleanup * Updated to Common 2022.2.2 ## 2022.2.1 - 04.11.2022 * Editor integration improved * "Check for Update..." added to the menu * Updated to Common 2022.2.1 ## 2022.2.0 - 15.08.2022 * Minimal supported version is now Unity 2019.4 or newer * Updated to Common 2022.2.0 ## 2022.1.2 - 30.05.2022 * Fixes for import of packages ## 2022.1.1 - 28.05.2022 * Automatic installation of packages improved * Editor-folders moved to Scripts * GetHashCode-method improved * Updated to Common 2022.1.2 ## 2022.1.0 - 24.03.2022 * OnlineCheck: LastCheckRTT and LastCheckRTTMilliseconds added * CustomCheck improved * Editor integration improved * Fixes for namespaces * "00-Simple_Example" demo scene added * Updated to Common 2022.1.0 ## 2021.2.7 - 30.12.2021 * Updated to Common 2021.3.6 ## 2021.2.6 - 18.11.2021 * Updated to Common 2021.3.5 ## 2021.2.5 - 11.11.2021 * Check if OnlineCheck/PingCheck/SpeedTest are active before executing methods * Updated to Common 2021.3.4 ## 2021.2.4 - 27.09.2021 * Updated to Common 2021.3.3 ## 2021.2.3 - 31.08.2021 * Code cleanup * Updated to Common 2021.3.1 ## 2021.2.2 - 04.06.2021 * Editor improvements * Updated to Common 2021.2.2 ## 2021.2.1 - 15.04.2021 * Updated to Common 2021.2.1 ## 2021.2.0 - 14.04.2021 * Updated to Common 2021.2.0 ## 2021.1.1 - 25.02.2021 * Updated to Common 2021.1.1 ## 2021.1.0 - 04.01.2021 * Support for XBox added * Demo scenes improved * Available checks exposed * URLs updated * Updated to Common 2021.1.0 ## 2020.4.7 - 17.12.2020 * Improved for Unity 2020.2 * Documentation updated * Updated to Common 2020.4.8 ## 2020.4.6 - 14.12.2020 * Planned final release for 2020 * New Youtube video added: https://youtu.be/wlvffOKYfCU * Updated to Common 2020.4.7 ## 2020.4.5 - 09.12.2020 * Updated to Common 2020.4.6 ## 2020.4.4 - 30.10.2020 * Improvements for Unity 2019 and newer * Script execution order changed * SpeedTestNET-prefab from Editor fixed ## 2020.4.3 - 16.10.2020 * Singletons improved * Multi-threading improved * Updated to Common 2020.4.4 ## 2020.4.2 - 10.09.2020 * Code clean-up * Updated to Common 2020.4.3 ## 2020.4.1 - 25.08.2020 * Small code improvements * Updated to Common 2020.4.1 ## 2020.4.0 - 11.08.2020 * Big code overhaul: use "Instance" to access the methods and variables * SpeedTestNET: * download and upload speed fixed * moved to "3rd party" * Import of the demo scenes streamlined * Minimal version is now Unity 2018.4 and newer * Updated to Common 2020.4.0 ## 2020.3.0 - 02.07.2020 * Unity event "OnStatusChange" added to "OnlineCheck" * Unity event "OnPingComplete" added to "PingCheck" * Unity event "OnSpeedTestComplete" added to "SpeedTest" and "SpeedTestNET" * Updated to Common 2020.3.0 ## 2020.2.3 - 17.06.2020 * Demo scenes are now in "Demos.unitypackage" (please install "Assets/Plugins/crosstales/Common/UI.unitypackage" first) * Scene "SpeedTest" and "SpeedTestNET" updated * Updated to Common 2020.2.1 ## 2020.2.2 - 09.06.2020 * OnlineCheck: "Reset" changed to "ResetObject" * Code improved ## 2020.2.1 - 24.05.2020 * OnlineCheck, PingCheck, SpeedTest and SpeedTestNET are now working without an object in the scene * Updated to Common 2020.2.0 ## 2020.2.0 - 16.05.2020 * SpeedTestNET added * Compile defines can now be disabled * Editor integration improved * PlayMaker actions improved * Integration for Unity 2020 improved ## 2020.1.3 - 15.04.2020 * Editor improved * Updated to Common 2020.1.3 ## 2020.1.2 - 05.03.2020 * PingCheck: LastIP and LastHost added * SpeedTest: LastURL and "url" in callback added * ReminderCheck removed * Updated to Common 2020.1.2 ## 2020.1.1 - 29.01.2020 * PingCheck added * SpeedTest added * NetworkInfo added * Support for Unity 2020 * Updated to Common 2020.1.1 ## 2020.1.0 - 10.01.2020 * asmdef added * Editor integration improved * Updated to Common 2020.1.0 ## 2019.3.3 - 18.12.2019 * Small code improvements ## 2019.3.2 - 06.12.2019 * Editor integration improved * Updated to Common 2019.5.4 ## 2019.3.1 - 21.11.2019 * Minor code improvements * Updated to Common 2019.5.3 ## 2019.3.0 - 15.10.2019 * Biggest code overhaul since the release * Updated to Common 2019.5.1 ## 2019.2.2 - 25.09.2019 * ReminderCheck changed * UpdateCheck is now set to "false" per default (enable it in the configuration) * Code cleanup ## 2019.2.1 - 05.09.2019 * Code improvements * Updated to Common 2019.4.1 ## 2019.2.0 - 26.07.2019 * Minimal version is now Unity 2017.4 and newer * Added compatibility with assembly definitions * Demos: fully qualified access to classes * Updated to Common 2019.4.0 ## 2019.1.4 - 12.05.2019 * ForceWWW added * Updated to Common 2019.3.1 ## 2019.1.3 - 10.04.2019 * Editor improvements * Updated to Common 2019.2.5 ## 2019.1.2 - 12.03.2019 * PlayMaker-actions improved * Editor improved * Updated to Common 2019.2.3 ## 2019.1.1 - 07.02.2019 * UnityWebRequest caching disabled * Updated to Common 2019.2.0 ## 2019.1.0 - 14.01.2019 * Various improvements and fixes * Updated to Common 2019.1.0 ## 2018.4.0 - 01.11.2018 * OnlineCheck.cs: * "Delay" added * "Timeout"-field added to set the timeout for every check * "RefreshYield" added * Updated to Common 2018.4.0 ## 2018.3.1 - 18.10.2018 * Manager: "Reset"-method added * Proxy: Editor improved * Fixes for WSA * Updated to Common 2018.3.1 ## 2018.3.0 - 08.10.2018 * Singleton-behaviour for custom root objects improved * Minimum Unity version is now 5.6 * PlayMaker-package updated * Common 2018.3.0 added ## 2018.2.2 - 21.09.2018 * Fix: WebRequest-timeout was set too low * "Custom Check" is now an asset * Common 2018.2.2 added ## 2018.2.1 - 21.09.2018 * WWW replaced with UnityWebRequest * OnlineCheck: ensure name is optional (see "Config") * UpdateCheck: runs in a separate thread * Common 2018.2.1 added * Tested with Unity 2018.3 ## 2018.2.0 - 20.08.2018 * Compile defines OC_AVAILABLE and OC_UNAVAILABLE added to test your app without connecting/disconnecting the Internet. * WebGL demo added to store, forum etc. * Common 2018.2.0 added * Discord channel added * Standard version removed ## 1.7.0 - 03.07.2018 * Tests for WSA and Web improved * New detection methods Google204 and GoogleBlank added * General code improvements ## 1.6.1 - 06.06.2018 * Editor integration improved * Official support for Unity 2018.1 & 2018.2 ## 1.6.0 - 26.03.2018 * Network reachability added to OnlineCheck.cs: * new parameter for "OnOnlineCheckComplete" * new property "NetworkReachability" * new event "OnNetworkReachabilityChange" * Demo scenes improved * Documentation fixed ## 1.5.1 - 21.02.2018 * Fix for WSA * Official support for Unity 2018 * Common 1.2.5 added ## 1.5.0 - 07.01.2018 * Common 1.2.0 added ## 1.4.3 - 22.12.2017 * Asset moved to "Plugins" * NYCheck added * Code cleanup ## 1.4.2 - 04.12.2017 * "Dont Destroy" added to OnlineCheck * Support for pre Unity 5.3 dropped ## 1.4.1 - 22.11.2017 * Checks largely improved * Small fixes ## 1.4.0 - 13.11.2017 * Compile define symbol "CT_OC" added * id file added * Asset path in Editor removed, locate it automatically! * Editor scripts better organized ## 1.3.2a - 17.10.2017 * PlayMaker actions improved * Updated for Unity 2017.3 ## 1.3.2 - 22.09.2017 * Editor improved * Documentation updated ## 1.3.1 - 04.09.2017 * ConfigLoader added * Show configuration on first launch * Updated for Unity 2017.2 ## 1.3.0 - 24.08.2017 * PlayMaker actions added * Editor-components improved * DLL version released ## 1.2.0 - 13.08.2017 * Promotion and tutorial videos added * GAApi added * General code improvements ## 1.1.1 - 20.07.2017 * Prefab adding fixed * ManageEndlesMode-script changed from Start to Awake • Official support for Unity 2017 * Small Editor fixes ## 1.1.0 - 08.07.2017 * Demo scenes improved * Test-code improved for all Apple-devices * Small fixes ## 1.0.1 - 16.06.2017 * SetupResources.cs fixed * GUIDs regenerated * Internet check improved * Update check improved * Reminder added * Configuration window and menu "Tools" improved: * Videos added (incl. promo and tutorials) * README added * VERSIONS added * Social-media buttons added ## 1.0.0 - 24.05.2017 * Production release