# FileBrowser PRO - Release notes ## 2024.1.1 - 15.03.2024 * Support for Unity Cloud Build improved * Updated to Common 2024.1.1 ## 2024.1.0 - 27.01.2024 * Updated to Common 2024.1.0 ## 2023.2.4 - 20.11.2023 * macOS: flag added to re-activate sync-calls * Linux: support for IL2CPP-builds improved * WebGL: behaviour improved * Support for Unity Cloud Build * Updated to Common 2023.3.1 ## 2023.2.3 - 20.07.2023 * macOS: modify bundle improved * Updated to Common 2023.2.3 ## 2023.2.2 - 29.06.2023 * Updated to Common 2023.2.2 ## 2023.2.1 - 18.06.2023 * macOS: synchronous methods are disabled per default due UI problems, please use the async methods * Updated to Common 2023.2.1 ## 2023.2.0 - 08.06.2023 * read and write file data on Android 10+ * Windows: folder selector improved with IL2CPP * Updated to Common 2023.2.0 ## 2023.1.0 - 26.01.2023 * Windows: number of maximal selected files and folders is changeable * Linux: various fixes, fallback for SaveFile * Support for Unity 2023 * Updated to Common 2023.1.0 ## 2022.2.3 - 02.12.2022 * Windows: SaveFile implementation improved * Project cleanup * Updated to Common 2022.2.2 ## 2022.2.2 - 04.11.2022 * "Check for Update..." added to the menu ## 2022.2.1 - 27.10.2022 * Windows: warning if "Native Inside Editor" is enabled * Documentation updated * Updated to Common 2022.2.1 ## 2022.2.0 - 18.08.2022 * Fix for UWP (WSA) builds * Prevent callbacks from firing too early * Compile define CT_FB_PRO removed * Editor integration improved * Minimal supported version is now Unity 2019.4 or newer * Updated to Common 2022.2.0 ## 2022.1.3 - 22.06.2022 * Fix for non-standalone builds ## 2022.1.2 - 07.06.2022 * macOS and Linux-provider improved * Automatic installation of packages improved * Editor-folders moved to Scripts * Async callbacks improved * Updated to Common 2022.1.2 ## 2022.1.1 - 25.03.2022 * Fixes for UWP (WSA) ## 2022.1.0 - 24.03.2022 * UWP (WSA) further improved * "Runtime File Browser" integration improved * Firing of events improved * Editor integration improved * Fixes for namespaces * "00-Simple_Example" demo scene added * Updated to Common 2022.1.0 ## 2021.3.6 - 29.12.2021 * PlatformWrapper improved * UWP (WSA) improved * Integration of "WebGL Native Browser" improved * Updated to Common 2021.3.6 ## 2021.3.5 - 24.11.2021 * PlatformWrapper improved * FileBrowserWebGL: automatic fallback to default wrapper under non-WebGL platforms ## 2021.3.4 - 18.11.2021 * PlatformWrapper added * macOS builds improved for App Store releases * Check if FileBrowser is active before executing methods * Updated to Common 2021.3.5 ## 2021.3.3 - 27.09.2021 * Callbacks improved * Small improvements for the Editor * WebGL Native File Browser: * Updated to version 2.0.2 * Improvements for file selection * Updated to Common 2021.3.3 ## 2021.3.2 - 31.08.2021 * Code cleanup * Updated to Common 2021.3.1 ## 2021.3.1 - 25.08.2021 * Fix for macOS ## 2021.3.0 - 25.08.2021 * FileBrowser: "CurrentSaveFileData" added - just add the data to it before calling "SaveFile" and it will be stored * Windows: fix for "OpenFolder" under IL2CPP * macOS: * Universal library (Intel/Apple Silicon) created * Fix for IL2CPP * WebGL: it's now possible to save files * CTProcess added * Examples improved * Updated to Common 2021.3.0 ## 2021.2.5 - 10.06.2021 * UWP (WSA) fixes and improvements ## 2021.2.4 - 04.06.2021 * Editor improvements * Updated to Common 2021.2.2 ## 2021.2.3 - 20.05.2021 * File and folder selection improved (pressing "Cancel" will remove the previous selected items) * Fix for "CurrentOpenSingleFileData" * FileBrowser: Editor display bug for "Custom Wrapper" fixed ## 2021.2.2 - 06.05.2021 * FileBrowser: fix for multiple calls of the callbacks * PlayMaker: support for multiple extensions ## 2021.2.1 - 15.04.2021 * macOS: fix for Apple Silicon (M1) * Updated to Common 2021.2.1 ## 2021.2.0 - 13.04.2021 * Support for "WebGL Native File Browser" added * FileBrowser: canOpenFile, canOpenFolder, canSaveFile and CurrentOpenSingleFileData (= contains the file data) added * Fix for macOS builds * Updated to Common 2021.2.0 ## 2021.1.2 - 25.02.2021 * FileBrowser: * CopyFile added * CopyFolder added * ShowFile added * ShowFolder added * OpenFile added * Updated to Common 2021.1.1 ## 2021.1.1 - 02.02.2021 * PlayMaker actions: field "Selected" added ## 2021.1.0 - 05.01.2021 * Demo scenes improved * Updated to Common 2021.1.0 ## 2020.5.5 - 17.12.2020 * Improved for Unity 2020.2 * Documentation updated * Updated to Common 2020.4.8 ## 2020.5.4 - 13.12.2020 * Planned final release for 2020 * Code-cleanup * New Youtube video added: https://youtu.be/nczXecD0uB0 * Updated to Common 2020.4.7 ## 2020.5.3 - 10.12.2020 * Windows: enable or disable prompt for existing files in the save dialog * Updated to Common 2020.4.6 ## 2020.5.2 - 03.12.2020 * FileBrowser: standard titles exposed * "Runtime File Browser" integration improved * Singleton improved * Updated to Common 2020.4.5 ## 2020.5.1 - 27.11.2020 * Support for custom wrappers * Support for "Runtime File Browser" added * Instance improved * "defaultName" added for OpenFile (currently only for Windows standalone) ## 2020.5.0 - 15.10.2020 * Big code overhaul: use "Instance" to access the methods and variables * Code improvements * Updated to Common 2020.4.4 ## 2020.4.2 - 10.09.2020 * Code clean-up * Updated to Common 2020.4.3 ## 2020.4.1 - 25.08.2020 * Small improvements * Updated to Common 2020.4.1 ## 2020.4.0 - 10.08.2020 * Windows: new folder selection dialog * Big code overhaul * Import of the demo scenes streamlined * Minimal version is now Unity 2018.4 and newer * Updated to Common 2020.4.0 ## 2020.3.0 - 14.07.2020 * Events added: * OpenFilesStart * OpenFilesComplete * OpenFoldersStart * OpenFoldersComplete * SaveFileStart * SaveFileComplete * Methods added: * OpenSingleFileAsync * OpenSingleFolderAsync * FileBrowser: "GetDrives" added * WSA: * DLL removed and source "FileBrowserWSAImpl" file added * "GetDrives" and "LastGetDrives" * Windows: fix for multiple files under non-IL2CPP * Updated to Common 2020.3.0 ## 2020.2.8 - 17.06.2020 * Demo scenes are now in "Demos.unitypackage" (please install "Assets/Plugins/crosstales/Common/UI.unitypackage" first) * Demos improved * Updated to Common 2020.2.1 ## 2020.2.7 - 10.06.2020 * Windows: * Path fixed for Editor version * Open file fixed for Windows 32bit ## 2020.2.6 - 02.06.2020 * Windows: fix for multiple file selection * Demos improved * Code improved ## 2020.2.5 - 24.05.2020 * Updated to Common 2020.2.0 ## 2020.2.4 - 19.05.2020 * macOS: bundle id no longer interferes with the app store * Small fixes ## 2020.2.3 - 13.05.2020 * Compile defines can now be disabled * Editor integration improved * PlayMaker actions improved ## 2020.2.2 - 15.04.2020 * Windows: support for 32bit builds * Updated to Common 2020.1.3 ## 2020.2.1 - 26.03.2020 * Improvements for macOS and Linux editors * Editor improved ## 2020.2.0 - 05.03.2020 * WSA - new properties and variables added (access them with in code with "ENABLE_WINMD_SUPPORT"): * CurrentLocation: path location for the file browser (default: PickerLocationId.ComputerFolder) * CurrentViewMode: style of the file browser (default: PickerViewMode.List) * LastOpenFile: Last file from the "OpenFiles"-dialog (StorageFile) * LastOpenFiles: Last files from the "OpenFiles"-dialog (List) * LastOpenFolder: Last folder from the "OpenSingleFolder"-dialog (StorageFolder) * LastSaveFile: Last file from the "SaveFile"-dialog (StorageFile) * LastGetFiles: Last files from the "GetFiles"-method (List) * LastGetDirectories: Last files from the "GetDirectories"-method (List) * macOS: fix for wildcard selection * ReminderCheck removed * Updated to Common 2020.1.2 ## 2020.1.1 - 29.01.2020 * Linux integration improved * Support for Unity 2020 * Updated to Common 2020.1.1 ## 2020.1.0 - 10.01.2020 * asmdef added * Editor integration improved * Updated to Common 2020.1.0 ## 2019.5.6 - 17.12.2019 * Windows: OpenFiles and SaveFile no longer crashes on 32bit builds * Small code improvements ## 2019.5.5 - 06.12.2019 * Windows implementation improved * Editor integration improved * Updated to Common 2019.5.4 ## 2019.5.4 - 20.11.2019 * Async under Windows improved * Updated to Common 2019.5.3 ## 2019.5.3 - 12.11.2019 * Small code changes * Updated to Common 2019.5.2 ## 2019.5.2 - 20.10.2019 * Fix for 'OpenFoldersAsync' in the Windows Editor ## 2019.5.1 - 17.10.2019 * Async works now under Windows! ## 2019.5.0 - 14.10.2019 * Biggest code overhaul since the release * Updated to Common 2019.5.1 ## 2019.4.4 - 25.09.2019 * macOS: build for Apple store further improved * ReminderCheck changed * UpdateCheck is now set to "false" per default (enable it in the configuration) ## 2019.4.3 - 24.09.2019 * Windows: save file improved * macOS: build for Apple store improved * Code cleanup ## 2019.4.2 - 17.09.2019 * Windows: open folder and save file improved * Code improvements ## 2019.4.1 - 04.09.2019 * Linux-version improved (thanks to Yinon Oshrat!) * macOS-version improved (code cleaned up) * Windows-version improved (more files selectable) * Fixed wrong modifications of the path under Windows if build target was not Windows-based * "FileBrowser" is no longer a MonoBehaviour * Updated to Common 2019.4.1 ## 2019.4.0 - 26.07.2019 * Minimal version is now Unity 2017.4 and newer * Added compatibility with assembly definitions * Unity Editor (macOS): all files ("*") is now working correctly * Demos: fully qualified access to classes * Updated to Common 2019.4.0 ## 2019.3.5 - 23.05.2019 * Windows: native integration for Unity 2019+ improved * Linux: GTK2+ version added (see "GTK2.zip") * Updated to Common 2019.3.2 ## 2019.3.4 - 09.05.2019 * Windows: native integration added * "GetFiles" and "GetDirectories" improved and support for UWP added * UWP bug resolved * Updated to Common 2019.3.1 ## 2019.3.3 - 18.04.2019 * Windows: OpenFile and SaveFile are now working correctly with paths * Updated to Common 2019.3.0 ## 2019.3.2 - 11.04.2019 * Fix: Build platforms other than Windows failed in 2019.3.1 * Updated to Common 2019.2.6 ## 2019.3.1 - 10.04.2019 * Windows-builds improved ## 2019.3.0 - 05.04.2019 * Windows: * support for IL2CPP! * automatically add the extension for save files * Updated to Common 2019.2.5 ## 2019.2.2 - 26.03.2019 * Windows: "System.Windows.Forms.dll" removed * WSA: logging improved * Updated to Common 2019.2.4 ## 2019.2.1 - 12.03.2019 * Windows: option added to access the native file browser instead of the Unity Editor component * PlayMaker actions added * Code cleanup * Updated to Common 2019.2.3 ## 2019.2.0 - 06.02.2019 * FileBrowser: * "canOpenMultipleFiles" added * "canOpenMultipleFolders" added * simplified open and save methods added * open and save file are now working with multiple extensions * WSA wrapper improved * Demo scene improved * Updated to Common 2019.2.0 ## 2019.1.2 - 28.01.2019 * Editor integration added * Set API level for Unity 2018+ fixed * Minor code improvements * Documentation improved ## 2019.1.1 - 23.01.2019 * Production release